We are very happy to have received the Megagrant from EPIC GAMES ! THANK YOU TO EPIC FOR THEIR TRUST
This MegaGrant will allow us to port and demonstrate our realistic lipsync technology to Unreal Engine and more specifically to MetaHumans. We have already started to port our technology to MetaHuman. You can see on this page the first examples of an automatic application of our lipsync technique to animate MetaHuman models.
Cartoon Speech Animation
With our DeepLipsync technology, we can accurately speech animate high realistic 3D models, but also a cartoon-like ones with the same accuracy. The articulatory-aware speech animation technique can animate any human-like 3D character