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We are very happy to have received the Megagrant from Epic Games ! Thanks to Epic Games for their trust.

This MegaGrant allowed us to port and demonstrate our realistic lipsync technology to Unreal Engine and more specifically to MetaHumans. We have succeeded to port our technology to MetaHuman. You can see on this page some examples of an automatic application of our lipsync technique to animate MetaHuman models. You can also test by yourself.

Cartoon Speech Animation


With our DeepLipsync technology, we can accurately speech animate high realistic 3D models, but also a cartoon-like ones with the same accuracy. The articulatory-aware speech animation technique can animate any human-like 3D character